Changing Server Settings in Night Of The Dead

Last updated:

Create your Night Of The Dead server today!
Contents

To customize the server settings to your preferences (for example, change the difficulty, number of players, enable PvP/PvE or configure zombie waves), you will need to edit the ServerSettings.ini file. This file contains all the key settings, from basic to advanced. Below is a detailed guide on how to do this.

Open the configuration file

  1. In the control panel of your server, select the Server Files section.

  2. Go to the path:

LF/Saved/Config/ServerSettings.ini

Click on the file to open it in a text editor.

Configure the settings

In the file, you will see several sections with parameters. Here are the main server settings:

\[ServerSettings\]
ServerName = 
Password   = 
MaxPlayers = 
\[SystemSettings\]
IngameAdminPassword    = 
DefaultMessageOfTheDay =
; INSTALL\_DIR/Saved/SaveGames/SAVE\_NAME
SaveName               = 
; In-game hour, integer, Default: 1 = 5 min(realtime).
SaveIntervalHour       = 2
\[GameSettings\]
; Peaceful/Easy/Normal/Hard/Survival/Challenge/Legend/Custom
Difficulty = Normal
\[GameSettings/General\]
; 0=disable, 1=enbale
NoWave                 = 0 // No Wave
NoSpawnBuildingBlocker = 0 // Activate Building Forbidden Area
NoZombieRespawn        = 0 // No Zombie Respawn
NaturalObjectRespawn   = 0 // Natural Objects Respawn
SyntheticObjectRespawn = 0 // Synthetic Object Respawn
NoGeneratorTrouble     = 0 // No Generator Breakdown
NoDeathResearchDrop    = 0 // No Research Lost Upon Dying
DropItemsOnExit        = 0 // Drop Items on Exit
Hardcore               = 0 // Hardcore
NoTeamKill             = 0 // No Teamkill
NoEnding               = 0 // No Ending
; 0=PvP, 1=PvE
MODSelect              = 1
; It works only when the difficulty is Custom.
\[GameSettings/Basic\]
; 0 <= value <= 100
NormalZombieHealth            = 17 // Light Zombie HP
SpecialZombieHealth           = 17 // Heavy Zombie HP
GiantZombieHealth             = 17 // Giant Zombie HP
ZombieDamage                  = 18 // Zombie Damage
ZombieMovementSpeed           = 35 // Zombie Movement Speed
WorldZombieSpawn              = 17 // World Zombie Spawn Amount
WaveZombieHealth              = 25 // Wave Zombie HP
WaveNormalZombieAmount        = 44 // Light Zombie Amount
WaveSpecialZombieAmount       = 17 // Heavy Zombie Amount
WaveGiantZombieAmount         = 21 // Giant Zombie Amount
AnimalHealth                  = 17 // Animal HP
AnimalDamage                  = 18 // Animal Attack Damage
; 30 / 60 / 120 / 180 / 240
WorldNormalZombieRespawnTime  = 120 // Light Zombie Respawn Time
; 120 / 300 / 600 / 900 / 1200
WorldSpecialZombieRespawnTime = 600 // Heavy Zombie Respawn Time
; 120 / 300 / 600 / 900 / 1200
WorldGiantZombieRespawnTime   = 600 // Giant Zombie Respawn Time
; It works only when the difficulty is Custom.
\[GameSettings/Advanced\]
; 0 = disable, 1 = enable
NoExperienceLoss                        = 0 // No EXP Lost Upon Dying
NoDeathItemDrop                         = 0 // No Items Drop Upon Dying
NoDeathEquipmentItemDrop                = 0 // No Equipment Drop Upon Dying
; 0 <= value <= 100
ResearchDataConsumption                 = 50 // Research Data Consumption
FishSpeed                               = 66 // Fish Speed
BuildingHit                             = 90 // Building HP
TrapDamage                              = 66 // Trap Attack Damage
ResourcesReturnedAfterBuildingDestroyed = 30 // Materials Return Rate After Building Destruction
FishingGaugeDecrease                    = 40 // Fish Power
SuperiorOrHigherEquipmentGainMultiplier = 40 // High-Grade Equipment Drop Rate
; 1 / 2 / 3 / 4 / 5
AmountOfExperienceGained                = 1 // Gain EXP Amount
; 1 / 2 / 3
ResourceAcquisition                     = 1 // Item Obtained Amount
; 0 / 1 / 2 / 5 / 10 / 12 / 15
InitialFoodAmount                       = 10 // Initial Food Amount
; 240 / 360 / 480 / 720 / 840 / 960 / 1200
NaturalObjectRespawnTime                = 0 // Natural Objects Respawn Time
SyntheticObjectRespawnTime              = 0 // Synthetic Objects Respawn Time
; 1 / 1.25 / 1.5 / 1.75 / 2
FarmResourceOutput                      = 1.25 // Farm Resource Production Amount
; 0.5 / 1 / 1.5 / 2 / 2.5
MachineResourceOutput                   = 1.25 // Machine Resource Production Amount
; 0.5 / 1 / 1.5 / 2 / 2.5
AnimalTrapTime                          = 1 // Animal Trap Time
; 0.5 / 1 / 1.5
FarmResourceProductionTime              = 1 // Farm Resource Production Time
MachineResourceProductionTime           = 1 // Machine Resource Production Time
; 0.5 / 1 / 1.5 / 2 / 2.5
ElectricGeneration                      = 1 // Power Generated
; 0.5 / 1 / 1.5
ElectricConsumption                     = 1 // Power Consumption
; 0.5 / 1 / 1.5 / 2 / 2.5
ElectricOvercurrentLimit                = 1 // Power Limit
; 0.5 / 1 / 1.5
ElectricStandbyPower                    = 1 // Standby Power
; It works only when the difficulty is Custom.
\[GameSettings/Detail\]
; 60 / 120 / 180 / 240 / 300
OneDayTime = 120 // Times per Day

Now you can fine-tune the server to suit your play style! ?️?